Geenees Nonprofit Marketplace
App Redesign
&
Brand Cohesion
Timeline
2 months
My Role
UX Designer, Visual Designer
Tools
Figma, Adobe Suite, Canva

Project Overview

Understanding the Challenge

The seed stage start-up, Geenees, originated with a mobile app to present their nonprofit marketplace to donors. This platform connects donors with nonprofits and families in need, enabling direct giving and community impact.

Phase 1

Empathize & Define

Stakeholder Interviews

In-order to understand the scope of this project I started with a few base interviews with the company.

Primary Outcomes

  • Reduce barriers to adoption of the mobile app
  • Increase repeat donations

User Needs & Desires

  • Needs: Brand alignment, feature discovery, basic usability improvements
  • Desires: Gamification features to encourage repeat use

Budget is low. Access to donors is limited. Testing is constrained to 2 families. Success depends on strategic prioritization.

Stakeholder Interview Notes — coming soon

User Research

The user-base consisted of three categories of users: Donors, Families, and Nonprofits. We conducted 20 surveys and 5 user interviews with the Geenees donor pool to understand their needs and behaviors.

Key Demographics

Nonprofit accounts were migrating to their own backend CMS systems. Families represent 42% of the user base, donors less than 10%, with a conversion rate of 2.8%.

Key Findings
  • 89% of donors: "I want to donate more this next year"
  • 58% would return to donate to the same family
  • 92% are not confident finding the same family again

"It was a bit difficult to make that donation, it was a bit clumsy."

User Research Insights — coming soon

Observations & User Flow Analysis

We analyzed six critical user flows: Onboarding, Community, Organization, Wishlists, Settings, and Cart. The core issue emerged immediately: the key user need "I want to donate" was buried under many layers. Information hierarchy didn't align with user mental models.

Accessibility Issues

  • Three main colors failed contrast ratio tests
  • Nav UI didn't distinguish from background
  • Default states resembled disabled states

Layout Issues

  • Carousel reduced visibility of key content
  • Lack of visual context in family stories
  • Reduced efficiency in donation workflow
  • Wishlists underemphasized
User Flow Diagrams — coming soon

Phase 2

Ideate & Iterate

Defining Scope & Redesigning Flows

On paper we redesigned and re-organized the user flows before mapping out iterations thoroughly. Major changes included creating a dashboard focused on wishlists, restructuring app navigation, and separating the Nonprofits experience.

Flow Redesign Sketches — coming soon

Wireframe Version 1

Version 1 reduced the size of the carousel but did not remove it, as requested by stakeholders. We simplified the dashboard design to allow filtering for wishlists at the forefront and introduced the ability to favourite wishes for later.

Version 1 Wireframes — coming soon

Wireframe Version 2

With further iterations we established the favourites page within the dashboard. A new flow for nonprofits allowed users to click and select their preferred organizations. Many items previously on the community page—My Profile, Tax Receipts, Granted Wishes—were recategorized under settings for better structure.

I introduced notifications to encourage users to return and donate again. Unfortunately, notifications weren't a priority for MVP, but a great addition to plan for future releases.

Version 2 Wireframes & Iterations — coming soon

Phase 3

Prototype & Test

Mid-Fidelity to Hi-Fidelity

Once the layout and flows were approved and stress-tested for all possibilities, we began working on mid to hi-fidelity prototypes, iterating through styling and component implementations.

Version 1
Filter and number of results displayed. Container sizes and behaviour refined through discussion with developers.
Version 2
Gradient and brand image implementation iterated. Visual language aligned with Geenees identity.
Version 3
Significant styling changes. Containers revisited and resized for optimal information hierarchy.
Fidelity Evolution — 3 versions side by side — coming soon

A significant UI implementation was the ability to add multiple quantities to a single wish, enabling bulk gifting and flexible donor engagement.

Quantity Selection UI — coming soon

The Final Prototype

And with that the final prototype was ready to be handed over for development. The design focused on two key principles: repetition of key phrases to drive brand message and flexibility and efficiency as the core design focus.

View Prototype

Reflection

Final Thoughts

This was an amazing project that I had the opportunity to be a part of. I believe this new version of the app will lead to an increase in conversion rates for Geenees and improved user retention through better information architecture and visual clarity.

What I'd Do Next

If I had the opportunity to continue post-development, I would track analytics to see how the new design is performing against the 2.8% conversion baseline and understand user behavior patterns.

Future Opportunities

This project had strong collaborative aspects with stakeholders. Given the opportunity, I would conduct more rigorous usability testing with a larger donor pool to validate assumptions.